The Big Bad Behind The Rise Of Rapture

This week GametrailersTV brings BioShock 2 back into the spotlight, with some brand new footage of the game. In the latest episode of GTTV (embedded after the break) Geoff Keighley talks to Creative Director Jordan Thomas and scoops some heavy spoilers about the story and some of the key characters. Those who don’t want to know anything in advance about Andrew Ryan’s successor would be wise to skip the video – or at least watch it on mute.
Bioshock 2
Most of the footage is entirely new, revealing a new splicer, the Tank-like Brute, as well as a new area in Rapture, the city’s red-light district known as Siren Alley. Not only is the singleplayer action shown, there is some multiplayer gameplay too, now more representative of the experience than the debut trailer. Hit the jump to see the GTTV episode.

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Shattered Horizon

“Shattered Horizon sees players fight in the aftermath of a catastrophic Moon mining accident that throws billions of tons of rocky debris into near-Earth space.”

The very aptly titled Shattered Horizon is Futuremark’s first proper foray into the gaming space. While the company has dabbled in gaming software before – including having once effectively been a part of Remedy Entertainment, and later with the release of a 2007 Intel-only multicore demonstration, the company is ultimately known to us for their ubiquitous benchmarking software, 3DMark and PCMark (we’ve also seen members of the company as Mature Furk, among other crews, in the demo scene – in this sense the game is a return to form).

This ‘specially spatial shooter, then, is all PhysX’d up, optimized for multi-core machines and comes, in a slight conflict of interests, packaged with the NVIDIA seal. Some more elaboration about the game’s themes and features coupled with the most recent promotional trailer for the game – all this after the jump!

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