BioShock 2 Podcast Series Begins

The podcast series at BioShock community site Cult of Rapture has begun again. Community Manager 2KElizabeth talks to Jordan Thomas, Creative Director at 2K Marin, and Hogarth De La Plante, Lead Environment Artist at 2K Marin as they introduce BioShock 2 to the world.

Not much new is discussed in the new episode past what we already know from the various magazine articles and the gameplay trailer, but it’s nice to finally hear the game introduced by the devs themselves. I’m looking forward to seeing what the new creative director Thomas is going to bring.

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BioShock 2 Gameplay Footage

The first gameplay footage of BioShock 2 has finally been unveiled over at Gametrailers. The two-minute video features two segments, showing two different facets of the game.

First the player wanders down a creepy hallway in pursuit of a lightning-quick Big Sister, who leads the player into an atrium lit by a huge glass wall keeping out the ocean. The Big Sister leaps across the face of the glass, leaving sparks in her wake, and giving you only moments to realise what’s happening before the glass shatters and the water comes flooding in. The player flails in disorientation before finding his feet, and looks on to a transformed scene held in suspension by the ocean water.

In stark contrast, the next part showcases frenetic combat. The player wields a fire plasmid-powered fist and a Big Daddy rivet gun as he fends off waves of splicers, and tries to protect a Little Sister harvesting Adam from a corpse.

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BioShock 2 Information Starts to Surface

The marketing campaign for BioShock 2 has started in full swing. A viral site popped up a week ago, There is Something Under the Sea, showing a world map. Static and radio chatter fill the speakers, and curious annotations on the map mark out spots around the world. Alongside each cross and date is a handful of information, in the form of letters, newspaper clippings and photographs.

map

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