BioShock 2: Sea of Dreams

It seems the PS3 version of BioShock was blessed with more than the extra features previously known of, as determined gamers found out upon completing the game. Backing out to the main menu reveals an unlocked teaser trailer for the sequel, now revealed to be titled BioShock 2: Sea of Dreams.

Very little is shown in the brief CG movie, which has been produced in the same style used for the X06 trailer and launch trailer for the original game. We see a little girl, presumably a Little Sister albeit apparently older than in the game, holding a small Big Daddy doll, looking out to sea. Behind her the sand shifts and undulates to rise up in towering shapes that form the buildings in the BioShock logo, which appears looking visibly worse for wear, with barnacles affixed to it. Not all is old and broken, however; a vibrant blue butterfly emerges and spreads its wings.

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PS3 BioShock Release Date 21 October

BioShock’s release on the PS3 has finally been dated for October 21st in the US, and 24th the rest of the world.

The PS3 version of the game is being touted as an enhanced package containing features exclusive to the platform, such as a new ‘Survivor’ difficulty mode, support for the new PSN Trophies, and a new game mode titled ‘Challenge Rooms’.

As IGN reports, the Survivor difficulty mode aims to introduce an even more challenging experience by means of making the world a tougher place to survive in; resources scattered around the levels are scarcer now, and the player will have to make do with less than ever. It’s bringing back what most System Shock fans were expecting from the outset – a gameplay experience that sees you hungering for resources at every step, needing to scavenge for and carefully ration every item you come across, making “every bullet count”.

The Challenge Rooms feature is a whole new game mode available to players from the main menu, and consists of a series of areas that each pose a discrete challenge for players to overcome. I’m picturing Portal-like puzzles that pit players against the clock to complete; it could be a feature that proves popular as the community strives to compete for best times, and could be supported for some time down the line.

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