On the PC, Only the Maximum Settings Are Canon

The eternal cycle that plagues us PC gamers is the constant need to upgrade our hardware, to keep up with the newest and shiniest games. It’s not just the fact that we need a rig that passes a new game’s minimum requirements and barely manages to run the game at all – we desire more than that. We want to play the game at its maximum possible visual settings, so that we can see it in its full glory. I’ve wondered, though, whether it really is just a craving for the best eye candy that drives that desire in me.

Maximum CrysisWhen I play a game at less than maximum settings, there is a nagging feeling I get that is separate from the disappointment in the reduction of graphical fidelity, or the dismay that my PC is getting long in the tooth. I find myself wondering if I’m really experiencing the game as it was intended by its creators. Developers speak more and more about wanting to deliver an experience to gamers, and wanting them to play it just how they envision 1)http://www.1up.com/do/newsStory?cId=3162366. I think about the interpretation of what I see, and whether what I’m seeing is ‘canon’. If the object detail is down so low that I can’t tell what a character is wearing, am I missing a crucial point about that character? If I make a certain conclusion about a room that I wouldn’t have if I could only read the writing scrawled upon the walls, is my understanding of what happened ‘non-canon’? It’s a minor point but it’s something I keep thinking of in an age of games that are finally able to tell stories with every kind of narrative device available.

Of course, console gamers don’t face this dilemma at all. A console game plays the same on every unit of that console, and developers have a lot more control on how the game will look and perform without having to think about different hardware combinations and permutations. So I’m just restricting this thought experiment to PC games. There are a number of questions that follow this thought. Does it really matter if the graphics are not at the very max? Would you even be able to glean some higher level meaning or nuance from the details? Are we at the stage in game technology where this would matter, and developers can use this level of detail to add subtle enhancement to a games story and atmosphere? If so, in what games released today would it make a difference? A few games came to my mind immediately, and I’ll restrict my selection to just these few already installed on my hard drive so as not to belabour the hypothesis.

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