Mass Effect 2 at E3

BioWare had a busy E3 this year, showing off Mass Effect 2 and Dragon Age: Origins. Both games are being picked for best RPGs of the show awards already. The ME2 demo was aimed at introducing the newly revamped combat system, and emphasizing the darker turn the series will be taking in the sequel. Embedded below is 1Up’s interview and live demonstration of the gameplay presented by BioWare founders the doctors Ray Muzyka and Greg Zeschuk.

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IGN Erases “Planet”s

IGN are to discontinue their hosting service.

At first sight, this statement might not sound neither all that unexpected nor meaningful, but let us take a step back into the year 1998, when Half-Life 1 was released. With it, the complexion of the internet gaming community was forever changed (arguably – let us forget the original Team Fortress and Action Quake 2 for now!) as we experienced the first full-on bloom of the modification. For those ends, HalfLife.net was, for a fleeting moment, the premier source of GoldSource-based news.

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Aliens vs Predator Developer Walkthrough

British developer Rebellion finally gives us a proper look at Aliens vs Predator in a new walkthrough video at Gametrailers. The game was shown for the first time a week back during the pre-E3 episode of GametrailersTV, however it was a very brief few seconds of footage. We now get a walkthrough demonstration of Predator gameplay, hunting the marines and aliens. Parts 1 and 2 after the jump.

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Alan Wakes Up

It had been a long time since we last saw something of Alan Wake; two and half years ago we saw a tech demonstration at an Intel conference, and at the end of last year we saw a brief cinematic trailer. But over the four years that we’ve known about the game, there had been scant information as to what exactly it is. Finnish developer Remedy called it a ‘psychological action thriller’, which told us nothing about the kind of gameplay it entailed. What little else we could tell from the screenshots was that it was set in a picturesque, mountainous settlement and that it had a hefty graphical engine powering it.

However, this morning at Microsoft’s eventful E3 ’09 conference, Remedy finally brought us up to speed on the game and conveyed the essence of the gameplay all in one fell swoop. And it was the highlight of the jam-packed show. Stage demo footage embedded after the jump.

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Mo’ Monkey Island

Lightning just struck in the form of Telltale’s all-new episodic series, Tales of Monkey Island. Now sporting a spotless track record and a tremendous presence in the adventure gaming marketplace, Telltale were able to license the franchise from the smouldering ruins of LEC. We couldn’t be happier that the new series also paves the way for the imminent return of Michael Z. Land, the creator of the magnificent iMuse, as well as of Dominic Armato, the one and only voice of Guybrush Threepwood.

Here’s what Ron Gilbert has to say of the situation:

This next year is going to be very interesting.  Ron Gilbert, Dave Grossman and Tim Schafer all have games coming out.  Someone check the scriptures.  Might be a good time to start hording canned goods. 1)http://grumpygamer.com/8280380

Canned goods aside, that’s not nearly all; Telltale’s series is further complemented by LucasArts’ new, self-revised “Special Edition” version of the original Secret of Monkey Island.

This new rendition, then, contains hand-painted HD graphics and re-mastered, re-recorded audio; It also gives you the ability, if you so desire, to switch between the new “Special Edition” and a “Classic Mode”, which allows you to play the game as it always was.

Sounds good? Yes! My only concern for the Special Edition project – cries and whispers of rehashing aside – is that, frankly speaking, the 1080i Guybrush looks like a twat.

Who would have thought?

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