Gemini Rue (P)review

Gemini Rue, an IGF 2010 Student Showcase winner under its previous title, Boryokudan Rue, is Joshua Nuernberger’s first full-length commercial title that successfully follows up on the promising path already travelled by the developer’s first adventure game title, La Croix Pan. Dave Gilbert’s Wadjet Eye Games is to publish the game today, 24th of February, and a demo was made exclusively available at GameFront yesterday.

The game, a film noir/sci-fi adventure, is of two separate halves: Players control Azriel Odin, with the help of his partner Kane Harris, sneaking into the colony of Barracus in search of an informant known as Matthieus Howard. Interwoven between Azriel’s sections also figures the mysterious prisoner-patient Delta-Six, an amnesiac confined to and conditioned in a sterile facility with totalitarian, Pavlovian means.

An equal split between the two halves exists not only narratively, but also visually: On the surface of Barracus (a “New Pittsburgh,” as it is described), where habitable conditions are sustained by weather towers, where the constant presence of rainfall plagues the colony, its hammering rattle contrasting strongly with the sterile silence and cleanliness of the facility Delta-Six remains confined in. Where Delta-Six is a silent, worn-down man deprived of his humanity and personality, Azriel is a keen-eyed man of action and freedom, constantly entangled in danger, shootouts and the narrowest of escapes.

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Steam Treasures: The Misadventures of P.B. Winterbottom

Published under the 2K Play budget moniker and developed by the aptly named the Odd Gentlemen, The Misadventures of P.B. Winterbottom is a story of the titular gentleman thief getting suckered into a paradox of time, place and the self. His strange-sounding shenanigans are dressed in lavish Victorian-style steampunk and early filmic elements, coated with a glaze of Edward Gorey – rated “E” for “Comic Mischief” by the ESRB – and finally capped by the swinging sounds of a boisterous backing band – sporting harpsichord, bassoon and all – not too unlike Tim Burton’s go-to Oingo Boingo man Danny Elfman’s gothic scores. All this in Adobe Flash!Did I yet mention pie, the strangest of McGuffins? There exists so much pie in the world of P.B., in fact, that it quite possibly takes the cake of having the most pie in a video game ever. Even the primary villain – a massive magical pie that has eluded P.B. W.B. and ultimately led him to his ponderous predicament – counts for this quota! It is fitting, then, that the game has been rendered with plenty of piety (as you could hopefully gather from my description above), going further than most in its reappropriation of its influences, like the silent filmic era, by using as condiments for instance title cards for explicating plot and having pun-filled subtitles for level names.

As peculiar and confusing as the backdrop sounds, the game establishes its various concepts kindly, one at a time, and lays down a foundation for the core mechanics in a more narrative-oriented, playable introduction at the very beginning of the puzzling adventure.

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The Humblebee Flies Again

The de facto pay-what-you-want package deal is back! Colour us surprised, as last May’s Humble Indie Bundle seemed so much like a one-off. But here it is, a fresh assortment of indie titles: Braid, Cortex Command, Machinarium, Osmos, and Revenge of the Titans, each of them cross-platform and sans DRM.

Exactly like last year, buyers can choose how to best split their payment between the five games and two charities, the Electronic Frontier Foundation and Child’s Play; in addition, there now exists a new option for tipping off “Humble Bundle, Inc.” itself, as reward for the actual running of the promotion. So far, bundle #2 has already proved to be a massive success like its predecessor, netting over 500 000 dollars in just over a day, 1)http://twitter.com/#!/humble/status/15083747409924097 and at the time of writing, more than 100 000 bundles have been sold. An all-new development is the transformation of the “top contributors” list into an advertisement board, with clever individuals – like Minecraft developer @notch – using their contributions to advertise businesses and Twitter accounts.

image via http://diglett.blogspot.com/

So, what does [insert price tag here] net you this time around, exactly? There’s Braid (‘Nuff Said), the ambient reverse propulsion clickathon Osmos, the delightfully pixelated Worms-influenced multiplayer blastfest Cortex Command, the cutiepie point and click Flash adventure Machinarium, and finally the highly fashionable and stylized RTS/TD romp in Revenge of the Titans  – overall, quite the diverse cast, as you can see in the image above!

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Rocketbirds: Revolution! Review

A finalist in three categories (Seumas McNally Grand Prize, Excellence in Visual Art and Excellence in Audio, with the amount of nominations shared only with Closure and Trauma) in this year’s IGF competition, Ratloop Asia’s Rocketbirds: Revolution! is looking to be the early bird that catches the worm this year.

At the end of its animated intro, “OBEY” reads imprinted in upper-case on the sides of two massive missiles standing upright, shining and erect, at once establishing a poignant scene of the promulgation of violence and power.

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