Kaned & Lynched

Coming off a succesful string of Hitman games and a notch-better-than-its-reputation Hollywood adaptation, the announcement for an all-new IO Interactive IP seemed to make perfect sense; after all, it’s not difficult to imagine the whole of IO staff trying to think-tank up something (anything!!) different after having stared at virtually nothing but the back of Agent 47’s bald head for six years (from 2000 to 2006) straight…

Enter Kane & Lynch, perhaps the most controversial game release of 2007. The game’s launch was mired in a string of negative, integrity-shattering publicity: The Gerstmanngate, falsified review scores, and ultimately one middle-of-the-road game. Kane & Lynch seemed a little like a fish out of water in a post-Max Payne -world.

Then again, our collective gamer memory is very short indeed, and everything simmers down after a while. That is, until GamesRadar butts in with an attempt at handing down the microphone over to IO, in the form of a confessional interview with Game Director Jens Peter Kurup, who gets to express his feelings over the public reception of the game.

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