Gone Home and The Reality Effect

Gone Home.

Gone Home. This was The Fullbright Company’s famed “Story Exploration Video Game,” 1)http://thefullbrightcompany.com/gonehome/ a game that I had been aching to witness, to dissect, and to analyse.

This, I already knew, were a Critic’s Kinda Game – one that would absolutely speak both to my ludological and narratological interests… only, the increasingly massive amount of criticism (reviews, articles, critiques, and commentaries) had begun to pile and fill up my Pocket feed, my RSS subs, and my Twitter timeline; first, to the point of my hesitation, then, to mild discomfort, and finally to a kind of destitution.

I really did feel, for a moment, ashamed of not having tackled the popular game on this website. We seemed like such a good match.

I guess you could say that I think we both owe it to each other.

Minor spoilers below.

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