A Post About a Blog: Edmund McMillen

Alert, alert! @EdmundMcMillenn has recently opened up a new Tumblr dev blog for The Binding of Isaac: Rebirth.

That ends the newsworthy portion of this post; certainly, the opening of the Tumblr is major news to any and all Isaac buffs (like myself! I am your Golden God!), as McMillen has promised a weekly stream of teasers from the forthcoming Nicalis remake: videos, gifs, screenshots, information, and music. Diptera Sonata, below, won me over very quickly:

The main thing that I’d like to draw attention to, however, is McMillen’s personal Tumblr, which is now largely a domain for nigh-daily Q&A for fans. McMillen’s answers are astonishingly open, honest, and gripping, and recommended reading for anyone interested in the making of art and video games.

I’ll let one of the entries do the talking:

i do enjoy answering questions that might help people, i know i could have used some advice when i was younger so i usually answer those. i think its important when being in the public eye to put as much as you can out there so people get a better idea of you as a whole person, instead of the caricature  the press/internets paint you out to be 1)http://edmundm.com/post/70353083303/do-you-enjoy-having-your-fans-a-lot-of-people-look-up

Here are some more past examples of the kind of answers that you can expect from McMillen. (more…)

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Laggard La-Mulana Loved

Japanese indie developers Nigoro have released by far the most endearing press release of 2010 (just compare theirs to Square-Enix’s latest). On their blog, the team announced their Nicalis-published Nintendo WiiWare title, La-Mulana, will not make its scheduled 2010 released date after all thanks to Nintendo’s highly stringent requirements and testing policies. Their unique, Engrish-flavoured announcement goes on to state that

We did a lot of thinking.
As a result, we come to the conclusion we abandoned to release it in 2010.
Because, it’s better to enhance the completeness instead of completing it roughly in a hurry.

We are so sorry.

We are really frustrating to our ineffectuality like being stuck at such a thing.
Above all, we are sorry for the people who are waiting LA-MULANA.
And also, we are sad to be considered that NIGORO is always late. 1)http://la-mulana.com/en/blog/%EF%BD%97e-are-sorry.html

Luckily for the team, Nigoro’s western fan base seems to be a highly appreciative bunch; both in the comments of the post, and on Twitter, (for instance, @TheUltraJMan tweets, “I’m sure the final product will be amazing, I’d wait years for this release if I had to! Here’s to an amazing 2011 release!”) fans have already started literally pouring in messages of encouragement! *cough* Whatever happened to all the good old-fashioned obsessive-compulsives?

In any case, if you’re seriously bummed out about the minor delay, there’s always the massively long PC original, translated by Aeon-Genesis. Plus, to make up for the delay, Nigoro also promise to release their first DLC, “Hell Sanctuary”, in conjunction with the full WiiWare game.

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