Dark Void Zero

(Stop press! PC and mobile versions of Dark Void Zero will be made available in February!)

Dark Void Zero BoxWhen I first saw the Dark Zero Void “cover art” on the left, I thought it for fan art, I really did. After all, versioning (or “demaking”… Gang Garrison, anyone?) current-gen games has been very popular as of late. Even in seeing the above teaser trailer I went through several stages of minor befuddlement, though: In context of the very real PlayChoice-10, fact and fiction blend very conveniently.

The PlayChoice-10, brilliantly suitable for a Nintendo DS precursor, was a NES housed inside an arcade cabinet that often had an extra video screen reserved for instructions (not exactly “two interactive screens” like the video suggests 1)http://forums.arcade-museum.com/showpost.php?s=06a2783777cb157dbeb1b031b1faf86b&p=1009999&postcount=10, but fair enough!). It’s also perfectly natural that Dark Void Zero should be another Capcom project, “buried deep in its vault,” in the vein of Mega Man 9 and 10. In this sense, they are bringing their flavour of 8-bit degradation to its logical culmination.

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