Salivating for Salvation

We have a great affinity here for the Source engine. Now that Arkane’s The Crossing is indefinitely off everyone’s waiting list, now’s as good a time as any to bring up another project that inhabits the same register: Salvation from Black Wing Foundation.

Salvation Narumi

Where the Knights Templar seize control of the French crown in The Crossing, in Salvation, a secret society forces its members to take part in a penal cyberspace split into two separate realms: Heaven and Hell. In the former, users are uploaded torment and pain, and in the latter, otherworldly bliss; In both, the prisoners die:

In a world of ashes, where angels are walking among people. There’s only one god, one reason… one truth. In a world of future, where heaven and hell are so real… there’s no doubt, no sin… and no escape. 1)http://www.youtube.com/watch?v=H_mn5_BWFt0

After the jump, a teaser trailer and screenshots bundled with more information on the game.

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Neotokyo Right About Ready

pushBAK reports, on the official Neotokyo website, that the project is “essentially done”.

Even before its release, Neotokyo already has one distinct advantage over some of its other Source mod peers: We already know that it works. While the original proof-of-concept version of the game, on the UT2k4 platform, may have lacked some content and ultimately a player-base, it also played extremely well and succeeded in illustrating its polished, balanced gameplay.

The all-new Source version, then, is bound to play just as smoothly, but also be a tangible upgrade in other aspects of the game. For me, the most exhilarating facet of the game is the team’s utter attention to detail, with years of work poured into prefabs, signs, posters, textures, maps and models: A look and feel in complete accord with its given name. Also worth mentioning, and another illustration of the team’s dedication to their craft: A 27-track digipak double CD soundtrack by Ed Harrison. (I can personally vouch for its quality).

In preparation of the release, Studio Radi-8 have already published examples of their in-game hint system. The team is currently fine-tuning the game, and while we wait for more information and release dates, you should check the project’s official YouTube channel. Finally, I’ve included their pre-release trailer after the break.

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Mass Effect 2 at E3

BioWare had a busy E3 this year, showing off Mass Effect 2 and Dragon Age: Origins. Both games are being picked for best RPGs of the show awards already. The ME2 demo was aimed at introducing the newly revamped combat system, and emphasizing the darker turn the series will be taking in the sequel. Embedded below is 1Up’s interview and live demonstration of the gameplay presented by BioWare founders the doctors Ray Muzyka and Greg Zeschuk.

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Aliens vs Predator Developer Walkthrough

British developer Rebellion finally gives us a proper look at Aliens vs Predator in a new walkthrough video at Gametrailers. The game was shown for the first time a week back during the pre-E3 episode of GametrailersTV, however it was a very brief few seconds of footage. We now get a walkthrough demonstration of Predator gameplay, hunting the marines and aliens. Parts 1 and 2 after the jump.

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Alan Wakes Up

It had been a long time since we last saw something of Alan Wake; two and half years ago we saw a tech demonstration at an Intel conference, and at the end of last year we saw a brief cinematic trailer. But over the four years that we’ve known about the game, there had been scant information as to what exactly it is. Finnish developer Remedy called it a ‘psychological action thriller’, which told us nothing about the kind of gameplay it entailed. What little else we could tell from the screenshots was that it was set in a picturesque, mountainous settlement and that it had a hefty graphical engine powering it.

However, this morning at Microsoft’s eventful E3 ’09 conference, Remedy finally brought us up to speed on the game and conveyed the essence of the gameplay all in one fell swoop. And it was the highlight of the jam-packed show. Stage demo footage embedded after the jump.

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